3View

Sets the viewport layout to the standard three-viewport layout: Top, Perspective, and Front.

If new viewports are created, the following settings match the currently active viewport: snap spacing, grid spacing, major grid line interval, grid extents, grid visibility, grid axes visibility, and world axes icon visibility.

Three-view layout

3View.png

Viewport Layout > 3 Viewports

Menu2.png

View > Viewport Layout > 3 Viewports

Viewport Title > Viewport Layout > 3 Viewports

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4View

Sets the viewport layout to the standard four-viewport layout: Top, Perspective, Right, and Front.

If new viewports are created, the following settings match the currently active viewport: snap spacing, grid spacing, major grid line interval, grid extents, grid visibility, grid axes visibility, and world axes icon visibility.

The 4View command can operate in two different ways.

When views are not in default layout:

If four views with the names Top, Front, Right, and Perspective are not located or sized in their default position, all four views are reset to their typical layout. The orientation and construction plane for existing views are not modified.

When views are in their default layout:

If four views with the names Top, Front, Right, and Perspective are located and sized to their default layout, the orientation and construction planes are reset their default world orientations.

Using the command twice in sequence bring all viewport sizes and orientation and their construction planes back to the default locations.

Four-view layout

4view.png

Viewport Layout > 4 Viewports

Standard > 4 Viewports

Menu2.png

View > Viewport Layout > 4 Viewports

Viewport Title > Viewport Layout > 4 Viewports

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NewViewport

Creates a new viewport.

The following settings match the currently active viewport: snap spacing, grid spacing, major grid line interval, grid extents, grid visibility, grid axes visibility, and world axes icon visibility.

-NewViewport

The hyphenated version adds command line options.

Name

Top=<Location in pixels>

Left=<Location in pixels>

Width=<in pixels>

Height=<in pixels>

CopyActive

newviewport.png

Viewport Layout > New Viewport

Menu2.png

View > Viewport Layout > New Viewport

Viewport Title > Viewport Layout > New Viewport

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NewFloatingViewport

Allows a Rhino viewport to be located outside the bounds of the main Rhino application window.

This allows floating a viewport and dragging it on to another monitor.

The ToggleFloatingViewport command changes the floating viewport back into the normal Rhino viewport located inside the Rhino application window.

Floating viewport settings are not saved in the model from one editing session to the next. Closing the model will reset all viewports back to normal Rhino viewports.

Options

View projection

Sets the projection and view for the viewport.

Perspective

Top

Bottom

Left

Right

Front

Back

NewFloatingViewport.png

Viewport Layout > New Floating viewport (Right click)

Menu2.png

None

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ToggleFloatingViewport

Toggles the Rhino viewport type between a normal viewport docked and a floating viewport.

Floating viewports can be located outside the bounds of the main Rhino application window.

This command can be used on model viewports and on Layout viewports.

When used on a layout viewport, all layout viewports in the model use the floating viewport window.

Floating viewports work best with multiple monitors.

Floating viewport settings are not saved in the model from one editing session to the next. Closing the model will reset all viewports back to normal Rhino viewports.

ToggleFloatingViewport.png

Viewport Layout > Toggle floating viewport state

Menu2.png

Layout > Viewport Layout > Float Viewport

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ViewportTabs

Displays a tab control UI along the viewport edge.

ViewportTabs-001.png

This is useful for managing multiple-page layout style viewports along with standard modeling viewports.

A tab for each viewport or page layout viewport displays.

Double click on a tab to rename a viewport.

Right click a tab to display a context menu for managing viewports.

Options

Show/Hide/Toggle

Shows, hides, or toggles the viewport tab visibility.

Align

Sets the location of the viewport tabs relative to the Rhino window.

Bottom

Top

Left

Right

ModelTabs

Separate

Displays one tab for each model viewport.

Combined

Combines all model tabs into one tab. This is useful when working on layout viewports.

Context menu options

Insert

New Viewport

New Layout

New Detail

Layout viewports only.

Delete

Rename

Move or Copy

Layout viewports only. Changes the page order or copies the page.

Before page

Moves the layout page in front of the specified page.

Move to end

Moves the layout page to the end of the layout pages.

Create a copy

Copies the layout page.

Combined Model Tab

Tab Orientation

Hide Tabs

Layout Properties

Print

Viewporttabs.png

Viewport Layout > Viewport tab controls

Menu2.png

None

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SplitViewportHorizontal

Divides a viewport horizontally into two viewports.

splitviewporthorizontal.png

Viewport Layout > Split Viewport Horizontally

Menu2.png

View > Viewport Layout > Split Horizontal

Viewport Title > Viewport Layout > Split Horizontal

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SplitViewportVertical

Divides a viewport vertically into two viewports.

splitviewportvertical.png

Viewport Layout > Split Viewport Vertically

Menu2.png

View > Viewport Layout > Split Vertical

Viewport Title > Viewport Layout > Split Vertical

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CloseViewport

Closes the active viewport.

CloseViewport.png

Viewport Layout > Close Current Viewport (Right click)

Menu2.png

View > Close Viewport

Viewport Title > Close Viewport

Layout Title > Delete Page

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MaxViewport

Maximizes the active viewport inside the Rhino application window.

MaxViewport.png

Viewport Layout > Maximize/Restore Viewport

Menu2.png

Double-click viewport title to maximize/restore viewport

key-008.gif

Ctrl + M

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SetMaximizedViewport

Maximizes a specified named viewport inside the Rhino application window.

Steps:

_ABlankButton.png

None

Menu2.png

None

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BringViewportToTop

Brings a specified named viewport to the front of all other viewports.

Steps:

_ABlankButton.png

None

Menu2.png

None

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PushViewportToBack

Sends a specified named viewport behind all other viewports.

Steps:

This is useful when you have rearranged your viewports so that they overlap each other.

This command together with the BringViewportToTop command let you create buttons that manage floating views. Both commands ask for the viewport name.

These commands let you have floating render viewports that are exactly the same size as the renderings and can be easily managed by some button scripts.

_ABlankButton.png

None

Menu2.png

None

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NextViewportToTop

Displays the next viewport in front of all other viewports.

_ABlankButton.png

None

Menu2.png

None

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ReadViewportsFromFile

Sets the viewport layout in the current model to match the layout in another Rhino model.

Steps:

ReadViewportsFromFile.png

Set View > Read Viewports from File

Viewport Layout > Read Viewport Layout From File

Menu2.png

View > Viewport Layout > Read From File

Viewport Title > Viewport Layout > Read From File

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