Options: Appearance Advanced Display Settings

Manages the Advanced Settings modes.

Actions

New

Create a new custom display mode.

Copy

Copy a display mode.

Delete

Delete a custom display mode.

Import

Import a display mode.

Export

Export a display mode.

-Options

Display Mode Options

Specifies display settings.

Name

Name of display mode.

Viewport settings

Background

Specifies the viewport background color.

Use Application Settings

Use settings specified in Options > Appearance > Colors.

Solid Color

Specify the color.

Image File

Specifies an image for the viewport background.

BackgroundImage-001.png

Image file name

Type or browse for the file name.

Gradient 2 Colors

Top Color/Bottom Color

Specify the color.

Gradient 4 Colors

Top Left Color/Top Right Color/Bottom Left Color/Bottom Right Color

Specify the color.

Shade settings

Shade objects

X-Ray all wires

Flat shading

Color & material usage

Object's color

Use the color specified in the object's Properties.

Gloss

Transparency

Single color for all objects

AdvancedDisplay-013.png

Gloss

Transparency

Single object color

Specify the color.

Rendering material

Shade using rendering material.

Custom material for all objects

Click the Customize button to specify the custom material.

Backface settings

Use front face settings

AdvancedDisplay-018.png

Cull backfaces

Display backfaces invisible.

AdvancedDisplay-019.png

Use object's color

Use the color specified in the object's Properties.

Gloss

Transparency

Single Color for all backfaces

AdvancedDisplay-020.png

Gloss

Transparency

Single backface color

Specify the color.

Rendering material

Custom material for all backfaces

Click the Customize button to specify the custom material.

Visibility

Show isocurves

AdvancedDisplay-010.png
Isocurves on.

AdvancedDisplay-011.png
Isocurves off.

Show mesh wires

Show curves

Show lights

Show text

Show annotations

Surface Edge settings

Edge Thickness (pixels)

Color reduction %

Light objects

Use lights on layers that are off

Draw lights using light color

Lighting Scheme

Lighting method

Default Lighting

Used when no other lights are specified or are used.

Scene Lighting

Uses the light objects that exist in the current model/scene.

Custom Lighting

Sets up to eight custom lights.

Customize

Set an x-, y-, and z-direction and color for each light.

Options

Light #

Direction

Setting the directional value to 0,0,0 means "Don't use this light", since that has no direction.

Color

Specular

Use current scene lights

Identifies any lights in the scene that are Directional lights, and uses up to eight lights to populate the fields in the dialog.

Notes:

Apply Now

Applies the lighting to the model

Ambient Color

Click the color bar to specify the color in the Select Color dialog box.

Grid

Specifies the grid settings for the display mode.

Grid Settings

Grid usage

Use document settings

Use settings specified in Document Properties > Grid.

Use mode-specific settings

Specify the settings in individual modes.

Show grid

Show grid axes

Show world axis icon

World Axes Settings

World axis icon color usage

Application settings

Use default setting.

Same as grid axis colors

Set colors for grid axes in Options> Appearance > Colors.

Use specified custom colors

Click the color bars to specify the colors in the Select Color dialog box.

Advanced Grid Settings

Show Z-axis

Display construction plane z-axis.

Axes size (grid extent %)

Set size of axes as a percentage of the grid extents.

Grid appearance

Show grid behind all objects

GridBehind.png

Show grid on top of objects

GridBehindNo.png

Use transparent grid

Note: Transparency is not available when the Pipeline setting is Windows.

GridTransparent.png

Transparency %

Grid plane usage

Do not use transparent plane

GridTransparentPlaneNo.png

Use transparent plane

Note: Transparency is not available when the Pipeline setting is Windows.

GridTransparentPlane.png

Plane color

Specify the color.

GridTransparentPlaneColor.png

Plane transparency %

Plane visibility

Show only when grid is on

Show always.

Objects

Specifies the display attributes for objects.

Selection

Shade-highlight selected surfaces and polysurfaces

Shades entire object with highlight color.

ShadeHighlightSrfOn.png
On.

ShadeHighlightSrfOff.png
Off.

Shade-highlight selected meshes

Shades entire object with highlight color.

ShadeHighlightMeshOn.png
On.

ShadeHighlightMeshOff.png
Off.

Control Points

Control polygon usage

Use dotted lines

AdvancedDisplay-021.png

Use solid lines

AdvancedDisplay-022.png

Line thickness

Control polygon color

Use object color

Use the color specified in the object's Properties.

AdvancedDisplay-021.png

Use fixed color

Use the specified color for all control polygons.

AdvancedDisplay-025.png

Polygon color

Specify the color.

Visibility

Hide control points

AdvancedDisplay-023.png

Hide object

AdvancedDisplay-024.png

Hide control polygon

displaycontrolpolygon-002.png
On.

displaycontrolpolygon-001.png
Off.

Highlight control polygon

displaycontrolpolygon-004.png
On.

displaycontrolpolygon-003.png
Off.

Control point size

ControlPointSize2.png
Size = 2.

ControlPointSize3.png
Size = 3.

Locked objects

Locked object usage

Use Application settings

Use settings specified in Options > Appearance > Colors.

Locked color

Specify the color.

Locked object appearance

Locked objects appear solid

Locked objects appear transparent

AdvancedDisplay-008.png

Transparency %

Draw objects behind all others

AdvancedDisplay-030.png

Points

Specifies display attributes for point objects.

Point object settings

Point style

Square with white center

PointStyleWhiteCenter.png

Size

Solid square

PointStyleSolid.png

Size

PointCloud object settings

PointCloud style

Square with white center

Size

Solid square

Size

PointCloud control point style

Square with white center

Size

Solid square

Size

Curves

Specifies display attributes for curves.

Curve Settings

Curve color usage

Use object's color

Use the color specified in the object's Properties.

Use single color

Use the specified color for all curves.

Curve color

Specify the color.

Curve width (pixels)

Surfaces

Specifies display attributes for surfaces.

Surface edge settings

Edge color usage

Use object's color

Use the color specified in the object's Properties.

Use isocurve color

Use the color specified for the isocurves.

Use single color

Use the specified color for all surface edges.

Edge color

Specify the color.

Naked Edge usage

Use edge settings

Use separate settings

Edge thickness (pixels)

AdvancedDisplay-027.png

Color reduction %

AdvancedDisplay-028.png
Edge color reduction 50%.

Edge color usage

Use object's color

Use the color specified in the object's Properties.

Use isocurve color

Use the color specified for the isocurves.

Use single color

Specify the color.

Naked edge color

Specify the color.

 

Surface Isocurve Settings

Isocurve color usage

Use object's color

Use the color specified in the object's Properties.

Use single color

Isocurve color

Specify the color.

Use specified UV colors

Use separate colors for u- and v-isocurves.

U Color/V Color

Specify the color.

Isocurve width (pixels)

Use single width

Isocurve width

Use specified UV widths

Use separate widths for u- and v-isocurves.

U width/V width

Specify the width.

Meshes

Specifies display attributes for mesh objects.

Mesh Settings

Wireframe color usage

Use object's color

Use the color specified in the object's Properties.

Use single color

Wireframe color

Specify the color.

Wireframe Thickness (pixels)

Vertex size (pixels)

Mesh Edge Settings

Edge color usage

Use object's color

Use the color specified in the object's Properties.

Use single color

Edge color

Specify the color.

Edge thickness (pixels)

Color reduction %

Naked edge color usage

Use object's color

Use the color specified in the object's Properties.

Use single color

Naked edge color

Specify the color.

Naked edge thickness (pixels)

Color reduction %

Other Settings

User interface options

Include in view's display menu

Include in Shade command modes

Allow assignment to individual objects

View Scaling

Horizontal scale

Vertical scale

Pipeline and conduits

Pipeline

The display pipeline handles all the drawing of viewports - wireframe, shaded, ghosted, etc. The drawing is either handled by Windows or by OpenGL graphics cards.

Windows

OpenGL

Disable all conduits

Stereo mode settings

Stereo usage

Stereo mode disabled

Use hardware 3D shutter glasses

Separation

Parallax

Use anaglyph (red/blue) glasses

Custom Object Attributes Settings

Basic parameters

Flat shading

Override object's color

Specify the color.

Gloss color

Specify the color.

AdvancedDisplay-017.png
Gloss color matches object color.

AdvancedDisplay-016.png
Highlight color orange.

Gloss intensity

Specifies the strength of the gloss color.

Gloss finish

Specifies the range from matte to shiny.

Transparency

Specifies the transparency of the object finish.

Luminosity

Makes the color appear to glow.

AdvancedDisplay-014.png

Maps

Texture

Specify a file name.

%

Transparency

Specify a file name.

%

Environment

Specify a file name.

%

options.png

Standard > Options

Tools > Options

Properties > Options (Right click)

Standard > Options (Right click)

Menu2.png

Tools > Options

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GradientView

Toggles gradient view mode.

Displays a customizable color gradient as a viewport background.

Steps:

Defaults to two colors top-to-bottom.

The command acts as a "toggle." Run it once to turn gradient background on, run it again to turn it off.


GradientView off.


GradientView on.

-GradientView

The hyphenated version adds command line options.

Options

View

Determines the state of all viewports. Choosing the Active option turns off gradient background in all of the views except the active viewport.

All

Applies the gradient settings to all of the views.

Active

Applies the gradient settings to the active view.

State

On

Turns gradient background on.

Off

Turns gradient background off.

Top

Sets the color for the top of the gradient.

Bottom

Sets the color for the bottom of the gradient.

Colors

Sets the color mode to 2 or 4. If the number of colors is set to 4, more color options appear: TopLeft, TopRight, BottomLeft, and BottomRight.

Example:

  1. Set two-color gradient that goes from red to blue (top-to-bottom):

    ! -GradientView _Colors=2 _Top=128,0,0 _Bottom=0,0,128 Enter

  2. Set four-color gradient that goes from a blue-violet to a pink-salmon

    ! -GradientView _Colors=4 _TopLeft=0,0,64 _TopRight=70,0,140 _BottomLeft=240,150,135 _BottomRight=240,130,164 Enter

_ABlankButton.png

None

Menu2.png

None

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SetDisplayMode

Sets a specific display mode from the list of existing built-in and customized display modes.

Note: To set a mode name that has spaces, use either of the following formats:

-_SetDisplayMode Mode=MyCoolMode

-_SetDisplayMode "My Cool Mode"

Options

Wireframe

Shaded

Rendered

Ghosted

XRay

<MyGhosted>

<MyShaded>

_ABlankButton.png

None

Menu2.png

None

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