Moves objects from one specified location to another.
Steps:
Options
Vertical
Moves or copies the object vertical to the current construction plane.
Other ways of moving objects
Select and drag objects, including control points.
To move objects small amounts
Hold the Alt key and press an ARROW key to move objects in the world x-, y-directions.
Hold the Alt key and press the PAGEUP/PAGEDOWN keys to move objects in the world z-direction.
Set the distance that the objects move with nudge keys alone, with Ctrl+Nudge key and with Shift+Nudge key in the Options dialog box, Modeling Aids Nudge page.
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History enabled…Changing the input objects changes the output objects. |
Transform > Move Main2 > Move Move > Move Transform > Move |
Moves objects (especially points and control points) to a specified location in the x-, y-, and/or z-directions.
This command is often used to accurately change the position of objects.
The SetPt command is a fast way to be sure that a set of planar curves are all in the same plane.
Steps:
Select objects.
In the Set Points dialog box, click the checkboxes for the coordinates.
Note: To set one check and clear the others, right-click the checkbox.
Pick a location to match.
The selected objects will line up with the set point in the direction or directions you chose.
Options
Set X/Set Y/Set Z
Align objects in the x, y, and z-directions.
Align to World/Align to CPlane
Aligns using world or .construction plane coordinates
Transform > Set XYZ Coordinates Transform > Set Points |
Lines up object's bounding boxes at their bottom, horizontal center, left, right, top, or vertical center.
Steps:
Select the objects.
Click an option.
Options
Bottom (1)
HorizCenter (2)
Left (3)
Right (4)
Top (5)
VertCenter (6)
Transform > Align Objects Transform > Align |
Moves a segment or an end in a polycurve/polyline; the adjacent segments will be stretched.
Steps:
Options
End
Yes
Moves only the selected end.
No
Moves the entire segment.
Curve > Curve Edit Tools > Move Curve Segment Curve > Curve Edit Tools > Move Curve Segment |
Saves and restores the position of objects.
Steps:
Select objects.
Options
Save
Save and name the current object position.
Restore
Restore a saved position.
Delete
Delete a saved position.
Rename
Rename a saved position.
Move > Named positions None |
Moves objects relative to a center of move with a falloff curve.
Allows smooth editing of dense points. The command works on all objects, but is most useful for control points or mesh points.
The SoftMove command works on selected objects. To work on all points in a curve or surface that fall within a given distance from the edit point use the SoftEditCrv and SoftEditSrf commands
Steps:
Select objects.
Pick the point to move from or click an object type option.
Pick the radius of influence.
Pick the offset.
Press Enter to end the command or select an option.
Object Type Options
Points
Select point objects as bases for the move. The falloff curve is based on each selected point and acts through a sphere of radius set by the user.
Curves
Select curves as bases for the falloff curve. The falloff is applied radially along the curve creating a tube-shaped volume where the move is active.
Surfaces
Select surfaces to radiate the falloff curve and influence the move. The falloff curve is active across a volume normal to the surface over the set radius.
Options
Falloff
Changes the falloff curve shape.
Radius
Drag the outer circle to change the sphere of influence (fall-off or inner circle will drag proportionally).
Offset
Changes the move to location.
Anchor
Changes the base from point.
Move > Soft move Transform > Soft Move |